TY - BOOK AU - Kafai,Yasmin B. AU - Burke,Quinn TI - Connected gaming: what making video games can teach us about learning and literacy T2 - The John D. and Catherine T. MacArthur Foundation series on digital media and learning SN - 9780262035378 (hardcover : alk. paper) AV - LB 1028.75 K34 2016 PY - 2016/// CY - London PB - The MIT Press KW - Video games in education KW - Computers and children KW - Computer programming KW - Study and teaching KW - Video games KW - Design KW - Constructivism (Education) KW - Learning, Psychology of N1 - Includes bibliographical references and index; Introduction -- The serious side : making games for learning -- The social side : making games together beats making them alone -- The cultural side : rethinking access and participation in gaming -- The tangible side : merging old materials with new interfaces for gaming -- The creative side : tools for modding and making games -- Connected gaming for all ER -