Kafai, Yasmin B.,

Connected gaming : what making video games can teach us about learning and literacy / Yasmin B. Kafai and Quinn Burke. - London : The MIT Press, 2016. - xviii, 201 pages : illustrations ; 24 cm. - The John D. and Catherine T. MacArthur Foundation series on digital media and learning. .

Includes bibliographical references and index.

Introduction -- The serious side : making games for learning -- The social side : making games together beats making them alone -- The cultural side : rethinking access and participation in gaming -- The tangible side : merging old materials with new interfaces for gaming -- The creative side : tools for modding and making games -- Connected gaming for all.


In English.

9780262035378 (hardcover : alk. paper)


Video games in education.
Computers and children.
Computer programming--Study and teaching.
Video games--Design.
Constructivism (Education)
Learning, Psychology of.

LB 1028.75 / K34 2016

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